The player moves through a wire-frame 3-D maze in first-person perspective, eating pellets and avoiding red ghosts. Eating a power pellet turns the ghosts green and gives the player the ability to eat them for extra points. The difficulty increases for each level completed. Unlike Pac-Man, the player isn't required to eat all the pellets, but an increasing percentage for every level completed. The player can gain bonus points by eating extra pellets over the level requirement and skip to the next level at any point (which can be used to avoid ghosts when trapped), being automatically advanced upon eating all pellets in the level.
Source: Wikipedia
Title | System | Year | |
---|---|---|---|
Free Game Empire | 3-Demon | PC | |
XTC Abandonware | 3-Demon | PC | 1984 |
Abandonware Dos | 3-Demon | PC | 1983 |
Lostgames Abandonware | 3-Demon | PC | 1983 |
Title | Genre | Company | Year |
---|---|---|---|
Demon | unknown | Glonisz Soft | 1993 |
Demon's Forge | Adventure | Mastertronics | 1987 |
Demon Stalker | RPG | Micro Forte | 1988 |
Demon Attack | Action | Imagic | 1982 |
Wrath Of The Demon | Action | Readysoft Inc | 1991 |
Demon's Winter | RPG | Strategic Simulations, Inc. | 1988 |
Demon Racer | unknown | Antic | 1989 |
Demon Blue | Action | MicroValue | 1993 |
Demon's Crest | Action | Capcom | 1994 |
Demon Stalkers | Action | 1989 | |
Demon's Tomb - The Awakening | Adventure | company | 1989 |
Artus contre le Démon du Musée | Educational | Gyoza Media | 2000 |
Gargoyle's Quest 2: The Demon Darkness | RPG | Capcom | 1992 |
Demon from the Darkside III - The Devils Hand | unknown | Compass Software | 1988 |