Alien Highway - Encounter 2 [a5]
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Developed by
Vortex Software
Released
1986
Platform
ZX Spectrum
Published by
Vortex Software
Gameplay
Puzzle elements, Shooter
Genre
Action
Setting
Sci-Fi / Futuristic
Visual
Isometric
Description
The sequel to Highway Encounter, which has a similar game system and appearance despite being written by someone else. Your Vorton robot must penetrate the Alien Industrial Complex by crossing 30 screens of pseudo-random isometric landscape.
The main unique aspect of these games is that not only must you avoid the various monsters and walls, you must also guide a Terratron droid through them. Contact drains your energy, but recharge pods are located along the journey
Control of the Vorton uses left and right to rotate it, and forward to move. It takes a long time to slow down, so precise control and advance planning are required, especially as some screens are much harder if you start them in an awkward position (by exiting the previous one in the wrong way).
From Mobygames.com. Original Entry
- Addeddate
- 2014-06-22 05:03:44
- Emulator
- spectrum
- Emulator_ext
- z80
- Identifier
- zx_Alien_Highway_Encounter_2_1986_Vortex_Software_a5
- Mobygames_developed_by
- Vortex Software
- Mobygames_gameplay
- Puzzle elements, Shooter
- Mobygames_genre
- Action
- Mobygames_platform
- ZX Spectrum
- Mobygames_published_by
- Vortex Software
- Mobygames_released
- 1986
- Mobygames_setting
- Sci-Fi / Futuristic
- Mobygames_visual
- Isometric
- Scanner
- Internet Archive Python library 0.6.5
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