I of the Mask
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Developed by
Spaceman Ltd
Released
1985
Platform
ZX Spectrum
Published by
Electric Dreams Software
Perspective
3rd-person (Other)
Setting
Sci-Fi / Futuristic
Genre
Action
Gameplay
Hidden object
Visual
Cinematic camera
Description
In I, of the Mask the player controls a 2D character placed over a 3D background, where the goal is to navigate around a maze while collecting parts in order to build a robot. These parts need to be collected in a preset order, promoting exploration. Upon reaching certain parts of the maze, the player is confronted with a choice. Three crystals show up, each allowing for a different bonus action: one will move the player to another similar junction, the other will move the player to a different section of the maze, and the final one will allow for all robot parts at that maze junction to be gathered.
From Mobygames.com. Original Entry
- Addeddate
- 2014-06-22 16:01:04
- Emulator
- spectrum
- Emulator_ext
- z80
- Identifier
- zx_I_of_the_Mask_1985_Electric_Dreams_Software
- Mobygames_developed_by
- Spaceman Ltd
- Mobygames_gameplay
- Hidden object
- Mobygames_genre
- Action
- Mobygames_perspective
- 3rd-person (Other)
- Mobygames_platform
- ZX Spectrum
- Mobygames_published_by
- Electric Dreams Software
- Mobygames_released
- 1985
- Mobygames_setting
- Sci-Fi / Futuristic
- Mobygames_visual
- Cinematic camera
- Scanner
- Internet Archive Python library 0.6.5
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